Fatal Error - “God” not found: Is there Salvation in Software?

 

Paul Brebner, 30 August 2005

 

 

Powerpoint slides of talk: "Is there Salvation Software?" (20MB!)

 

Outline

 

  1. Introduction
  2. Travels in Cyberspace 1: Software, the Substrate of Cyberspace.

                                                               i.      Pre-internet

                                                             ii.      Internet

                                                            iii.      WWW

                                                           iv.      Games

                                                             v.      P2P

                                                           vi.      Virtual Reality

                                                          vii.      Pervasive and Ubiquitous computing

  1. Travels in Cyberspace 2: The Inhabitants of Cyberspace

                                                               i.      The personal dimensions of software

                                                             ii.      Software Roles and relationships

  1. Travels in Cyberspace 3: The Culture of Cyberspace.

                                                               i.      Techno evangelists and Sci-Fi writers

                                                             ii.      Social Commentators and Analysts

                                                               i.      Virtual Reality, Pervasive computing and Hyperreality

                                                             ii.      The Ontology of Cyberspace

  1. The View of Cyberspace from Christspace: Christianity and Software

                                                               i.      Salvation through software

                                                             ii.      Salvation in software

                                                            iii.      Salvation from software

                                                               i.      The interaction of hyperreality with “real” reality

                                                             ii.      Closed/Open world assumptions

 

 

References

 

Web

·        Wired Online: www.wired.com

·        Wikipedia: E.g. http://en.wikipedia.org/wiki/Virtual_reality

·        Project Entropia: www.project-entropia.com

·        Runescape: www.runescape.com

·        Cyber Geography: www.cybergeography.org

·        Science and Theology News: www.stnews.org

·        FUSION Anomaly: http://fusionanomaly.net

Science Fiction

Analysts

Christian